Time is based on Central European Time (CET)
Date: Day 1, Wednesday, 2nd February
Time: 8:15pm to 8:45pm
Name: Craig Labenz
Managing state in a Flutter game
In this talk, Craig will use Riverpod to manage state in a maze escape game. We will discuss how game state management is not inherently different from normal Flutter app state management. We'll also discuss the Command Pattern, and how it can help keep your Flutter apps sufficiently decoupled and flexible. Lastly, we'll use our decoupled system to seamlessly add voice commands to the game, allowing players on mobile or mobile web to shout commands.